Cheese-E Expedition

© Andrew Niemi, Emil Ritter, & Jonathan Niemi
Godot Wild Jam #48 Submission (2022)

Developed in Godot (GDScript)

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  • Team Size: 3

My Roles:

  • - Sole programmer, GDScript

    - Utilized a third-party procedural planet generation system.

    - Released source under MIT-license on GitHub. See bottom for link.

  • - Designed, and setup UI utilizing Godot's Themes.

    - Created textures needed for UI elements.

  • - Created SFX and music in TuxGuitar

  • - Located and created shaders for various VFX in the game

    - Setup post-processing, using a custom shader combining various vfx such as vignette, chromatic abberation, and noise

    - Builds and submissions

  • - Utilized GitHub Issues to report and monitor bugs



Created during the Godot Wild Jam #48 under the theme, "Moon."


    Wild Card(s) (Optional limitations) Used:
  • • "Been Here Before..." - Force the player to return to a previous zone.


Software/Tools Used:

  • Godot
  • GitHub
  • TuxGuitar
  • Ocenaudio
  • Aseprite

Source Code: