© Andrew Niemi, Emil Ritter, & Jonathan Niemi
Godot Wild Jam #48 Submission (2022)
Developed in Godot (GDScript)
My Roles:
- Sole programmer, GDScript
- Utilized a third-party procedural planet generation system.
- Released source under MIT-license on GitHub. See bottom for link.
- Designed, and setup UI utilizing Godot's Themes.
- Created textures needed for UI elements.
- Created SFX and music in TuxGuitar
- Located and created shaders for various VFX in the game
- Setup post-processing, using a custom shader combining various vfx such as vignette, chromatic abberation, and noise
- Builds and submissions
- Utilized GitHub Issues to report and monitor bugs
Created during the Godot Wild Jam #48 under the theme, "Moon."