Developed in Unity (C#)
Team Size: 5+
My Roles:
- Collaborated with another programmer, C#
- Incorporated a third-party plugin (iOS Native) for GameCenter leaderboards & achievements
- Composed music in GarageBand
- Located and created SFX
- Voice acting
- Used third-party plugin NGUI to setup UI
- Distributed iOS builds via TestFlight
- Handled App Store meta entry, store page setup, and build submission
- Created promo art seen above
- Worked on various textures including the shopkeeper's texture
- Created various 3D models in Cheetah3D including the shopkeeper
- Rigged and animated the shopkeeper, along with some of the other characters
- Playtested builds via TestFlight
- Utilized Mantis Bug Tracker to report and monitor bugs
*Previously available iOS Universal (Released 2015)